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VRDisplay.requestAnimationFrame()

Deprecated

Avoid using this feature in new projects. Development of the WebVR API halted in favor of WebXR. This feature may be a candidate for removal from web standards or browsers.

Consider using the following features instead: WebXR.

实验性: 这是一项实验性技术
在将其用于生产之前,请仔细检查浏览器兼容性表格

The requestAnimationFrame() method of the VRDisplay interface is a special implementation of Window.requestAnimationFrame containing a callback function that will be called every time a new frame of the VRDisplay presentation is rendered:

  • When the VRDisplay is not presenting a scene, this is functionally equivalent to Window.requestAnimationFrame.
  • When the VRDisplay is presenting, the callback is called at the native refresh rate of the VRDisplay.

Syntax

js
var handle = vrDisplayInstance.requestAnimationFrame(callback);

Parameters

callback

A callback function that will be called every time a new frame of the VRDisplay presentation is rendered.

Return value

A long representing the handle of the requestAnimationFrame() call. This can then be passed to a VRDisplay.cancelAnimationFrame() call to unregister the callback.

Examples

TBD.

Specifications

该 API 在旧的 WebVR API(已被 WebXR Device API 取代)中定义。它不再有望成为标准。

在所有浏览器都实现新的 WebXR API 之前,建议使用框架(如:A-FrameBabylon.jsThree.js)或 polyfill 来开发适用于所有浏览器的 WebXR 应用程序。[1]

Browser compatibility

See also